This new feature, called VideoTexture, allows direct access to a texture object that is sourced from a Netstream or Camera object. Currently, using video with Stage3D requires the use of the Video object, which is not accelerated, and manipulation of the bitmap representations of the video frames. We've introduced a new ActionScript feature that allows hardware accelerated video to be used as a source texture in a Stage3D environment. VideoTexture Support in AIR for Windows, Mac and iOS.With this improvement, we can now compile 32 and 64 bit architecture in parallel to cut packaging times up to 50 percent. ADT Packaging Time Improvement with Support for Parallel Compilation for iOSĪIR 16 introduced support for compilation and packaging of iOS applications for both 32 bit and 64 bit platforms.In future versions we'll work to further improve the user experience of our installers. The Mac installer will no longer request users close the Chrome browser during installation.
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